So Who Wins - The Any Character in the World Battles

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Abomination

Aerith Gainsborough 

Albus Dumbledore

Aladdin

Alfred Pennyworth

Angel/Archangel

Annabeth Chase

Ant-Man

Apocalypse

Aquaman

Aragorn

Ariel

Arthur Weasley

Arwen

Atom

Axel

 

 

 

 

 

 

Abomination

 Wins: 1
 Losses:
 0
 Commentaries: 0

 

Abomination is an enemy of Hulk.

Powers and Skills:


Abomination has limitless strength, is impervious to most conventional attacks, and can rapidly heal from virtually any injury inflicted on him. Abomination can also breath underwater (Thanks to gills on his body) and if totally deprived of oxygen Abomination’s body will enter a state of suspended animation. Before exposing himself to Gamma radiation Abomination was a KGB agent and received extensive training in hand to hand combat, the use of firearms, and covert operations.

Weakness:


Despite his near invulnerability and healing ability Abomination can be killed if a powerful enough force is directed against him.

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Aerith Gainsborough

 Wins: 0
 Losses: 0
 Commentaries: 1

 

Aerith is an ally of Cloud Strife:

Powers, skills and weapons:


Aerith has magical abilities that enable her to heal others and to summon an entity called Holy that can protect whatever planet Aerith is on (although this spell is very complex and time consuming to cast) Aerith is also highly knowledgeable  when it comes to plant life, this enables her to recognize what plants can be used to make medicine. Aerith also wields a staff and although she usually tries to avoid physical confrontations. It is safe to assume that Aerith is well versed in the use of this weapon.

Weakness:


Aerith is mortal and as such she is vulnerable to the same harm and sickness as any human.

 

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Albus Dumbledore

 Wins: 2
 Losses: 0
 Commentaries: 2

 

Dumbledore is a member of The Order of the Phoenix.

Powers and skills and weapons:


Dumbledore is an immensely powerful wizard, he is mostly self taught and excels in the areas of. conjuring, and transfiguration. As well as being a skilled alchemist. He discovered the twelve uses of dragon’s blood. Dumbledore is also well versed in Occlumency and Legitimacy. Dumbledore is also skilled in many other charms, one such charm allows Dumbledore to turn invisible. In battle Dumbledore wields a wand and his preferred magic to use is fire. he is also capable of manifesting Gubraithian fire. Dumbledore also has a highly developed intellect and is fluent in several languages such as: Mermish, Gobbledegook, and he can also understand Parseltoungue.

Weakness:


If powerful enough magic is directed against him Dumbledore can be killed.

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Aladdin

 Wins: 0
 Losses: 1
 Commentaries: 0

 

Aladdin is an ally of Princess Jasmine.

Skills and weapons:

Aladdin grew up on the streets of Agrabah as a street rat and was able to learn and hone several different skills. As such Aladdin is at peak human strength, is very agile, is skilled at picking locks, and is an accomplished thief (although Aladdin only steals when it is a matter of his own survival (such as taking only food or clothes)). Aladdin is also very cleaver, this enables him to outwit some opponents by using skillfully chosen lies as a means to manipulate them or a situation to his advantage. Other times Aladdin just uses his verbal manipulation skills as a distraction to keep an opponent from noticing that he is picking their pocket or stealing some other personal effect. (It should also be noted Aladdin only manipulates people if he is trying help someone else or as stated defeat an adversary). Aladdin’s ability to think quickly also enables him improvise a battle strategy in any situation he encounters. In battle Aladdin wields a scimitar and demonstrates a high level of swordsmanship for someone who is self taught.

Weakness:

Aladdin is mortal and as such he is vulnerable to the same harm and sickness as any human.

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Alfred Pennyworth

 Wins: 0
 Losses: 0
 Commentaries: 0

 

Alfred is an ally (although not publicly) of Batman

Skills:

Before becoming a butler, Alfred was a member of  MI6. Due to his training he is highly skilled in hand to hand combat and the use of firearms (A shotgun is his preferred firearm). Alfred is also highly skilled in fencing (although he does not carry a rapier). Alfred is also highly skilled in covert operations, and is particularly skilled in undercover work (Alfred can even alter his voice to enhance the effect of whatever disguise he’s wearing and he can also convincingly imitate Bruce Wayne’s voice over the phone.) Alfred is also highly skilled in the fields of military protocol and tactical analysis. Alfred is also highly skilled in computer programing, computer engineering (being capable of building programs on his own, and maintaining The Batcomputer), electrical engineering, mechanical, engineering, chemical engineering, nanotechnology, and biotechnology. Alfred is also
a capable leader. Alfred is also a skilled field medic, as such Alfred can perform minor surgery, and render first aid (even stitching wounds if needed). Alfred is also as skilled breeder of roses (he even created his own breed, The Pennyworth Blue). Alfred is also an excellent cook.

Weakness:

Alfred is mortal, as such he is vulnerable to the same harm and sickness as any human.

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Angel

 Wins: 1
 Losses: 0
 Commentaries: 0

 

Angel is a member of The X-Men.

Powers and skills:


Angle has large wings that despite appearances are made of techno-organic metal, as well as hollow bones that allow him to fly, Angel is so skilled at flying that he can easily maneuver within enclosed spaces. Angel’s wings are superhumanly strong and allow him to carry in flight something that he may not be able to lift on his own. Angel’s wings are also very flexible and can be tucked behind his back to the point that they are almost unnoticeable. Angel can also alter the composition of his wings to make them razor sharp (When Angel does this (Takes his Archangel form). His skin sometimes turns blue). When Angel's wings are in this form he can use them to shield him from things such as explosions and laser blasts. The flechettes of Angel's wings can be shot at enemies like throwing knives (in fact said flechettes are capable of piercing most common metals) . Some of these flechettes are covered in a neurological agent that can stun foes. Angel also has the ability to fire energy blasts from his hands and he can also create objects (such as swords) out of solid energy Angel can has the ability to do a sonic scream. Angel posses larger mussel mass than most humans  of his body size, and due to the fact that Angel's body does not store excess body fat (thanks to his metabolism processing food more efficiently than most humans), Angel has peak human strength and his speed, agility, reflexes, endurance, eyesight, and hearing are at near superhuman levels. This enables Angel to breath easily at high altitudes, and endure cold tempters longer than most humans. Angel’s eyes are immune to the wind damage caused by flight. Angel can even see the true essence of anyone he looks at as well as being able to see the life force of any living being. Angel also has enhanced durability and can survive impacts that would seriously injure of kill an ordinary person with only mild or moderate discomfort. Angel also posses a healing factor and can recover from most injuries within hours. Injuries like broken bones heal within a matter of days. Angel’s blood can also heal the injuries of others (If they have the same blood type as Angel), although the healing effect on others varies. Sometimes it can not help someone who is terminally ill, other times it can raise the recently dead. Angel also has the ability to raise the dead, although this ability is highly sporadic at best. Angel  is also a highly skilled swordsman and is also highly skilled in hand to hand combat. Angel is also a talented business man.



Weakness:


Despite his enhanced durability and healing factor Angel must be wary of any conventional attack.

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Annabeth Chase

 Wins: 0
 Losses: 0
 Commentaries: 3

 

Annabeth is an ally of Percy Jackson.

Powers, skills and Weapons:


Annabeth is at peak human level strength, is well trained in the melee style hand to hand combat ,and has an enhanced awareness in battle. Annabeth is also extremely inelegant, clever, and is also a master strategist. Annabeth is also extremely knowledgeable in architecture, history, Greek myths, and is also capable of instantly being able to read ancient Greek writing. Annabeth is also highly skilled at wielding melee weapons such as broadswords and shields. However Annabeth’s weapon of choice is her celestial bronze knife, a metal that can injure immortals and monsters, but not mortals (unless the blade deems said mortal to be important enough to harm).  Other magical devices Annabeth has are: A New York Yankees baseball cap that allows her to turn invisible. And Daedalus’ laptop, this device contains all the information and ideas of the famed artisan. Due to the fact that she is a demigod Annabeth may have a lifespan that far exceeds that of an ordinary mortal.

Weaknesses:


Annabeth is so intelligent that she believes she can think of a workable solution to whatever problem she is faced with. This may cause her not to seek help even if she desperately needs it.

Annabeth also suffers from Arachnophobia

Despite being a demigod Annabeth is vulnerable to any conventional attack.

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Ant-Man

 Wins: 0
 Losses: 1
 Commentaries: 0

 

Ant-Man is a member of The Avengers.

 

Powers, Skills, and Weapons

 

Ant-Man has the ability to shrink to a height of ½ an inch (or even become subatomicly small) through the use of Pym Particles, which he can control at will. While in this diminutive size, Ant-Man retains the peak human strength he would have at his normal height. Ant-Man is also well skilled in hand to hand combat.

Ant-Man also has a genius level intellect and is very well versed in the scientific fields of: Quantum physics, robotics, cybernetics, artificial intelligence, biochemistry, and entomology.

Ant-Man carries a gun called The Stinger that uses his own Bio-electricity to fire a powerful stun beam.

Ant-Man wears a cybernetic helmet that allows him to communicate with and command insects.

Ant-Man has a hand held devise called Toolbot. Toolbot contains several miniaturized devices (Such as a Key Computer and a Laser Sword). Toolbot has a smart chip that will provide Ant-Man just the right tool for whatever situation he is in.  

 

 

 Weakness:

 

Ant-Man is mortal and as such, is vulnerable to the same harm or sickness, that might afflict  any human.

 

So Who Wins Events

 

 

 

 

 

 

 

 

Apocalypse

 

 Wins: 1
 Losses: 3
 Commentary: 0

 

 

Apocalypse is an enemy of The X-Men.

 

Powers, skills, and Weapons:

 

Apocalypse is an immortal mutant who is centuries old, he has complete control over the atomic structure of his body. This enables Apocalypse to alter his body however he sees fit and in doing so have any superpower he chooses.

 

Apocalypse has an intellect that far exceeds any known human science and this allowed him to master Celestial technology.

 

Apocalypse fused himself with Celestial technology, this enhanced his abilities to an unknown level. Apocalypse often uses his technology and vast intellect to alter or enhance other mutant’s powers as well as brainwash them into being his minions.

 

Weakness:

 

Apocalypse has a hard time using more than one power at a time.

 

If a powerful enough force is directed against him Apocalypse can be injured. Although it is unknown if he can be permanently killed.  

 

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Aquaman

 

 Wins: 1
 Losses: 1
 Commentaries: 3

 

 

Aquaman is a member of The Justice League.

 

Powers, Skills, and Weapons:

 

Aquaman is the son of a water breathing mother and an air breathing father, as such he can breath underwater or on land. Aquaman also has Limitless Strength (he is even stronger underwater although even underwater Aquaman's strength comes nowhere close to the Near Cosmic Level) and is all but invulnerable to physical harm  ( This enables him to survive the intense pressure and extreme cold of the ocean depths). Aquaman also has superhuman speed (particularly in the water where he can swim at a speed of 10,000 feet per second). Aquaman's senses are also well above those of an ordinary human, he can see in near total darkness and his hearing is so sharp that it gives him a limited sonar ability. Aquaman can also telepathically communicate with and command marine life (and even sea birds). Aquaman also has a hand made of magical water, Aquaman  can control the size and density of this hand as well as instantly dehydrate (To the point of death) anyone he touches,shoot blasts of scolding hot water, disrupt magic spells (and constructs), create portals to dimensions that contain magic, communicate with the Lady of the Lake, and it also enables Aquaman  to heal the injuries of himself or others. Aquaman can also change his water hand back into one of flesh and blood at will.

 

Aquaman does not always carry a weapon into battle, but when he does his weapon is The Trident of Poseidon. The Trident is made of Adamant and is therefore unbreakable, and it is sharp enough to hurt even those that are otherwise invulnerable. The Trident was foraged by The Cyclopes and imbued with the power of Poseidon (Although it is alleged that Neptune imbued The Trident with his power as well). The Trident can control any body of water and therefore allows Aquaman to create any object he wishes out of water (like Water Elementals) and even conjure objects of water while he is on land. The Trident also has the power to control weather, this enables Aquaman to create fog, wind, rainstorms, lightening, or even a rainbow. The Trident gives Aquaman complete control of the sea. This enables Aquaman to create  waves to increase his speed, whirlpools, columns of water to stand on, and even tidal waves. The Trident can also cause earthquakes, rock slides, and even create rock formations. It is assumed that these Earth-based powers have a greater effect underwater than on land. The Trident can also create ice and discharge intense blasts of cold. The Trident can also discharge blasts of lightening as well as summon lightening from above to strike enemies (regardless of what depth Aquaman is at when he summons said lightening). The Trident can also discharge blasts of magical energy and create forcefields of magical energy. The Trident can also  transform living creatures into other forms (Perhaps such as turning a shark into a dolphin or maybe turning a whaler into stone). The Trident can also make things disappear. Where said things go when they disappear only Poseidon (and maybe Neptune) know. The Trident also enables Aquaman to teleport vast distances, as long as it is from one body of water to another. The Trident can also be transformed into a small sword with an enchanted blade. As such The Sword (Of Poseidon) is as sharp and durable as The Trident. Also due to it's enchanted blade, it is safe to assume that The Sword can deflect energy blasts (magical or otherwise) as well. However The Sword does not have any of The Trident's other capabilities

 


 

Weaknesses:

 

Aquaman will become very weak (and could die) from dehydration if he is denied any contact with water for to long a time.

Despite his near invulnerability and healing power Aquaman can be killed if a powerful enough force is directed against him.  

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Aragorn

 Wins: 0
 Losses: 1
 Commentaries: 1

 

 

Aragorn is the King of the Humans of Middle-earth.

 

Skills, and Weapons:

 

Aragorn has peak human level strength (thanks in part to having at least some Elf blood in him) Aragorn is also a brilliant military tactician and commander, He is a highly skilled tracker, healer, and thanks to his training from the Elves is fluent in Elvish . As well as being a skilled horseman, swordsman, and archer.

 

In battle Aragorn's skill with the longbow is surpassed only by the Elves. Aragorn is also skilled in the use of an Elven dagger and his weapon of choice is the Broadsword Anduril.

 

Weaknesses:

 

Aragorn is mortal and as such is vulnerable to any type of harm or sickness any human might suffer from

 

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Ariel

 Wins: 0
 Losses: 0
 Commentaries: 1

 

 

Ariel is a comrade in arms to Thundarr The Barbarian.

 

Powers and Skills:

 

Ariel is a very skilled Sorceress capable of holding her own in battle even against a far more powerful opponent. There is no spell that she can not cast, Ariel also has a brilliant mind, her knowledge of ancient earth ( up until the year 1994) is encyclopedic. Ariel is also able to understand the language of The Moks.

 

Weakness:

 

if Ariel's wrists are bound or in some way restrained she will be unable to use her magic.

 

Despite her vast magical power Ariel is mortal and is just as susceptible to any harm or Sickness any human might encounter. 

 

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Arthur Weasley

 Wins: 0
 Losses: 0
 Commentaries: 0

 

Arthur is a member of The Order of The Phoenix.

Powers, Skills, and Weapons:

Arthur is a wizard, as such he is highly skilled in the use of magic. One area of magic that Arthur excels in is Charms. Arthur placed charms on a muggle car and enabled it to fly and turn invisible. He was able to charm a flying motorcycle and enable it to breath fire like a dragon (In order to give the motorcycle an offensive weapon). Arthur also charmed the motorcycle to project a brick wall from it's tailpipe ( In order to give the motorcycle a defensive weapon.) Arthur can also conjure a Corporeal Patronus (In the form of a weasel) In order to communicate with his fellow magic users. Arthur is also skilled in using Non-Verbal Magic and was able to cast the Oculus Reparo (A Spell that repairs eyeglasses) without saying anything. Arthur's skill for Non-Verbal Magic is undoubtedly a major contributing factor to his suburb skill in magical dueling. Arthur is also highly skilled in conjuration and can effortlessly create objects such as chairs. Arthur is also very skilled in Apparition and only makes a faint popping nose when he travels this way. Arthur is a good man of strong moral convictions, he always does what he believes is right reguardless of what others may think. As such he will never discriminate against, a magic user that is not of pure blood, or muggle born. Anyone of a mixed heritage, anyone suffering from a curse, and he will not discriminate against muggles. In fact he admires them for all they have been able to accomplish without the use of magic. In battle Arthur's weapon of choice is his wand.

Weakness:

Arthur is mortal, as such he is vulnerable to the same harm and sickness as any human.

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Arwen

 Wins: 0
 Losses: 0
 Commentaries: 1

 

Arwen is the Queen of the Humans of Middle-earth.

Powers, skills, and weapons:


Being a Half-Elf Arwen is at peak human level strength, she is also well versed in the ways of magic and is capable of casting very powerful spells. She also a highly skilled Archer and Swordmaiden. Arwen is also a skilled horsewoman. In battle  Arwen wields the broadsword Hadhafang. Despite giving up her immortality Arwen may still have a lifespan that is far longer that that of an ordinary human.

Weakness:


Arwen is mortal and as such she is vulnerable to the same harm and sickness as any human.

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Atom

 Wins: 1
 Losses: 0
 Commentaries: 0

 

 

 

Atom is a member of The Justice League.

 

Powers and Skills:

 

Atom has the ability to shrink to subatomic size, (Through the use of a Bio Belt that harnesses the energy of a White Dwarf Star) while still retaining the peak human strength he would have at his normal height. Atom can also fly when in his diminutive size. Atom is also a Brilliant scientist who specializes in the field of nanotechnology, he is also skilled in deductive reasoning.

 

Weakness:

 

Atom is mortal and as such is vulnerable to the same harm or sickness any human may suffer from.

 

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Axel

 Wins: 1
 Losses: 0
 Commentaries: 0

 

Axel is a tenuous enemy of Sora

Powers, skills, and weapons:


Axel has peak human strength, he also has pyrokinesis, this allows him to create and control fire (Axel can only control fire that he creates). Some ways in which Axel uses fire are: Summoning pillars of flame and surrounding himself and his opponent within a wall of flames. Then hiding within the flames and making sudden surprise attacks against his opponent. Axel also possess some magic, this allows him to do things with his weapons that even the most skilled melee combatant would be unable to do. Axel is also highly skilled in melee style combat and in battle he wields twin chakrams called The Eternal Flames, these chakrams (which more closely resemble wind-and-fire-wheels) are larger than most chakrams and have eight spearheads on the outside. As well as having cross shaped handles in the center, The Eternal Flames are also enchanted. Axel can use The Eternal Flames as melee weapons, throwing weapons, and shields. Some unique attacks Axel can do with his chakrams are: Juggling them against an opponent and throwing one across an entire battlefield continuously. Axel can also use his pyrokinesis in conjunction with his chakrams, such as lighting the tips of his chakrams or the whole chakrams themselves on fire. Axel does not need to be in physical contact with his chakrams to ignite them (although it is safe to assume that Axel does need line of sight contact with his chakrams to ignite them). Some unique attacks Axel can do with his ignited chakrams are: Throwing them like boomerangs and causing them to loop around and hit his opponent multiple times (the impacts sometimes cause a small explosion of fire afterwords). Axel can also combine his two chakrams into one (which is many times larger than the two chakrams together would actually be), when this flaming chakram is thrown at an opponent the resulting explosion is much bigger (however this attack requires a lot of energy and can not be used in rapid succession).

Weakness:


If Axel expends to much power he will disintegrate.

Axel is a Nobody (albeit a higher functioning one) as such he possesses no heart. However Axel is still vulnerable to any conventional attack.

So Who Wins Events: