So Who Wins - The Any Character in the World Battles

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Tarzan

Teela

Tenten

Terminator

Thaal Sinestro

Thackery Binx

Thing

Thor

Thundarr The Barbarian

Tigra

Tigress

Timon

Titania

Trap Jaw

Trick Shot

Tri-Klops

Tsunade

Turner of Time

Twitch

 

 

 

 

 

 

 

Tarzan

 Wins: 1
 Losses: 1
 Commentaries: 0

 

Tarzan is an ally of Jane Porter.

Powers, Skills and Weapons:


From his infancy Tarzan was raised by gorillas as such all his human skills are at an animal's level of intensity. Tarzan can climb and leap as well any great ape, swim and dive better than any athlete, and is strong enough to wrestle with (and defeat) gorillas, pythons, crocodiles, rhinoceros, sharks, leopards and velociraptors (this would indicate that Tarzan's strength is at a near superhuman level). Tarzan’s sense of smell enables him to recognize individuals by their scent. Tarzan also knows how to communicate with most animals (Predatory animals being more difficult to talk to). Tarzan also received training as a soldier and as such has great knowledge of hand to hand combat and firearms (Although he prefers to rely on the fighting techniques he learned in the jungle). Tarzan is also far more durable than most humans and can recover from injuries that would prove fatal to most people (Like a gunshot wound to the head.)  Tarzan’s highly alert mind makes him immune to mind control (even if the mind control technique used against him is magical in nature). Tarzan is also functionally immortal (thanks to a witch doctor’s potion.)  and will not die of old age. (That same witch doctor may also have taught Tarzan the wind armor magic spell that he knows. However Tarzan rarely uses this spell ) Tarzan also has a talent for learning and taught himself to read by repeatedly examining only a few books. Tarzan is also self taught in the areas of weapon making, archery, and CPR. Tarzan is also quick to learn any new language he encounters. Tarzan is also capable of behaving like any civilized man (To the point that he can attend a high society party and fit right in, should the situation require it.) In battle Tarzan wields a spear, his aim is nearly unfailing. Tarzan is equally skilled in wielding a knife.

Weakness:


Despite his heightened level of durability Tarzan is still vulnerable to most conventional attacks.

So Who Wins Events:





Teela

 Wins: 2
 Losses: 0
 Commentaries: 2

 

Teela Is a member of The Masters of the Universe.

Powers, skills and weapons:


Teela is at peak human strength and is an expert in hand to hand and melee style combat, as well as being highly skilled in acrobatics. Teela is also a capable leader and teacher. Teela is also well versed in the use of weapons such as laser blasters, swords, and shields. Although Teela’s weapon of choice is her staff, Teela is so skilled at wielding her staff that she can toss it in a Frisbee-like style and it will return to her after striking it’s intended target, Teela’s staff is durable enough to deflect laser blasts and even damage rock (This would seem to indicate that Eternian metal is stronger than Earth metal). Teela has the latent potential to be an immensely powerful wielder of magic, although Teela is unaware of this potential and therefore has not even attempted to harness or cultivate her magical power.

Weakness:


Teela is mortal and as such she is vulnerable to the same harm and sickness as any human.

So Who Wins Events:






Tenten

 Wins: 0
 Losses: 1
 Commentaries: 1

 

Tenten is a Leaf Village Ninja.

Powers, skills and weapons:


Tenten is at peak human strength and specializes in the use of weapons that she stores in a specially designed scroll (and most likely accesses through a type of summoning jutsu) Tenten prefers to utilize here weapons in a projectile manner and controls their movement with strings (regardless of what kind of a weapons they are). Although Tenten is also highly skilled in using a bo-staff, nunchucks,tonfas,a chain, and other melee weapons in the manner for which they are intended. Being a ninja Tenten is highly skilled in hand to hand combat.

Weakness:


Tenten is mortal and as such she is vulnerable to the same harm and sickness as any human.

So Who Wins Events:






Terminator

 Wins 0
 Losses: 1
 Commentaries: 0

 

Terminator is an enemy of whomever he is programmed to terminate.

Powers and Skills:


Terminator is a type of cyborg (One of Many) that has Superhuman strength and is impervious to small arms fire. Terminator can also cover his body in synthetic flesh, that has synthetic blood and can produce a synthetic body odor, to the point that he can pass himself off as a human. Terminator can also flawlessly imitate any voice he hears and can learn more about humans by observing them. Terminator’s skin can heal from minor damage at a faster rate than that of a human (However if the damage is to sever the skin will die and decompose. Terminator can also (To a limited degree) utilize (and sustain) organic material from a real human (such as their eyes) Terminator also has complete knowledge  in the use of weapons (from both the time in which he was created as well as eras past) and will  make use of whatever weapons are at hand. Terminator also has an extensive knowledge of human anatomy, this enables him to know the best places to attack a human in order to terminate them in the most efficient way possible.

Weakness:


Dogs can detect Terminator’s presence even if he is disguised as a human.

Terminator’s skin is as vulnerable to damage as human skin (Although it will not burse).

Terminator can be slowed down ( even knocked over) by repeated shot gun blasts

Terminator can be crushed if sufficient force is directed against him.

Molten metal (in a large enough amounts can destroy Terminator)  

Sustained machine gun fire can destroy Terminator

Terminator can be destroyed by powerful enough weapons or large explosions.

Terminator can also be reprogrammed for any purpose (even the exact opposite of his original mission.)

So Who Wins Events:






Thaal Sinestro

 Wins: 0
 Losses: 2
 Commentaries: 0

 

Sinestro is an enemy of Green Lantern.

Weapons, Powers, and skills:

Sinestro has a Power Ring made on the planet of Qward, the ring is powered by the amount of fear that Sinestro can inspire and manipulate (Sinestro does not have to constantly terrify people to keep his ring functioning, the fact that he knows how to inspire fear is enough). The ring grants Sinestro the ability to fly and surround himself with an aura of yellow energy (the aura gives Sinestro a limited degree of invulnerability and allows him to survive in outer space and deep underwater). Sinestro can use his ring to do other things as well, such as: Create any object he can imagine out of solid yellow energy or hypnotize people (and machines), or simply shoot a beam of yellow energy at his enemies. Using his Power Ring Sinestro can move and lift objects that he would otherwise be unable to move psychically. Sinestro can also use his Power Ring to detect and track residual energy signatures. Sinestro's Power Ring is also equipped with a Universal Translator, this enables Sinestro to converse with any sentient life form he encounters.   

Weaknesses:


If Sinestro’s ring is not recharged every 24 hours it will loses it’s power.

Sinestro’s ring can be de-powered by a Blue Lantern (assuming that there is a Green Lantern in the immediate vicinity.)

If something were to somehow get past his aura of yellow energy, Sinestro is vulnerable to any conventional attack.

So Who Wins Events:

 

 

 

 

 

 

 

Thackery Binx

 Wins: 0
 Losses: 0
 Commentaries: 0

 

Thackery is an ally of Dani Dennison.

Powers and Skills:

Due to a curse Thackery is a cat, is immortal, and is immune to death. Any fatal injury he incurs only results in him being in a temporary death-like state, which he will recover from in a matter of moments. However it is unknown if he would be immune to a magic based attack. Despite being a cat Thackery can still speak English. The benefits Thackery gets from being a cat that he is a skilled hunter and also has the other physical attributes of any domestic cat. Such as enhanced senses, quickness, balance, agility, flexibility, teeth ,and claws.


Weakness:

Being that he is a cat, Thackery's strength is only at a near normal human level. Despite his determination and ferocity. Thackery can do little more than distract and cause minor injury to a human opponent.

So Who Wins Events :

 

 

 

 

 

 

 

 

Thing

 Wins: 2
 Losses: 2
 Commentaries: 0

 

Thing is a member of The Fantastic Four.

Powers and Skills:


Thing has near limitless strength (Although due to his determination Thing has on several occasions preformed feats of limitless strength.) and due to his rock-like hide. He  is impervious to harm from most conventional weapons. Thing’s body does not produce as many fatigue toxins as normal a human, this grants him superhuman stamina as well. Thing’s lungs are more efficient and have greater capacity than a normal humans, as such he can hold his breath longer than most people. Thing is also highly skilled in hand to hand combat and uses a blend, of boxing, wrestling, judo, jujitsu, street fighting, and military techniques when in battle. Thing’s reflexes and agility are as sharp as those of an athletic man of muscular build  During his time in the U.S. Air Force Thing became a very skilled pilot and received training in firearms as well.

Weakness:


Despite his near invulnerability, Thing can be injured or killed if a powerful enough force is directed against him.

So Who Wins Events:






Thor

 Wins: 7
 Losses: 0
 Commentaries: 3

 

Thor is a member of The Avengers.

Powers, skills and weapons:


Thor has limitless strength and stamina. As well as superhuman speed and reflexes. Thor can also create hurricane force winds with his breath. Thor is all but invulnerable to physical harm and does not have to eat, sleep, or breath. If Thor is somehow injured he will heal at an accelerated rate. Thor is completely immune to all earthly diseases . Thor (like all Asgardians) also possess a natural resistance to mind control. An item Thor has is his Belt of Strength, this doubles Thor’s strength and stamina. (However Thor does not keep the belt on his person and only uses it if he find his normal strength insufficient to accomplish what he needs to do. (occasions such as that are extremely rare)) Thor can also place himself in trance called Warrior’s Madness to increases his strength tenfold (However Thor rarely does this for fear of loosing his sanity forever). Thor also has complete control over all forms of weather as well as control over earth (this enables Thor to create continent wide chasms, as well as earthquakes, avalanches, and landslides
if he so chooses ). Thor also has the ability to generate very powerful energy blasts (although Thor rarely uses this power). Thor has has also mastered magic (Particularly that  of The Runes (although Thor rarely uses magic)). Thor also has the ability to erase the memories of people (This is called the gift of forgetfulness and is usually used to spare Innocent people traumatic memories caused by his enemies). Thor also has impressive medical skills. Thor is also a master of hand to hand and melee style Combat. Thor has Mastered the use of melee weapons such as swords and maces. Two weapons of note that Thor has wielded (but does not necessarily carry on his person at all times) are: Jarnbjorn: An axe forged by Dwarfs, Thor enchanted Jarnbjorn with his blood. This enabled Jarnbjorn to cut through Celestial Armor. The other significant melee weapon Thor has wielded is The Odinsword known as Ragnarok: This sword is capable of killing even a foe that can not be killed by any other means. However Thor’s Weapon of choice is his magically endowed war hammer Mjolnir. Mjolnir is made of Uru an all but indestructible metal and two of the enchantments placed upon it are: That only someone that Mjolnir deems worthy of wielding Thor’s deity-level power can lift it (Although Thor can deactivate this enchantment by his will). Mjolnir must return to Thor’s hand if he throws it. Mjolnir also serves as a conduit for Thor’s weather powers, Such as summoning lightening, rain, wind, and can even control the wind to the point that Thor can fly. Mjolnir also grants Thor the ability to teleport himself (and others) to different dimensions and can unleash two different types of very powerful energy blasts: The God blast and the even more powerful Anti-Force. Thor can also will Mjolnir to return to his hand if he should drop it or it should be knocked from his grasp (assuming that Mjolnir is within his eyesight or Thor knows exactly where he left it). Thor also has an ability called The All-Tongue, when Thor uses this ability, anyone Thor speaks to will hear him speak in their native language. Thor is also an excellent leader and military tactician. Thor is also functionally immortal and will not die of old age (as long as he periodically eats a Golden Apple of Idunn).

Weaknesses:

Despite being nearly Invulnerable and having an accelerated ability to heal, Thor Can be injured or killed if a Powerful enough force is directed against him.

So Who Wins Events:






Thundarr The Barbarian

 Wins: 0
 Losses: 1
 Commentaries: 0

 

Thundarr is a comrade in arms to Ookla The Mok.

Power, skills and, weapons:


Thundarr has near superhuman level strength and is very agile. Thundarr is also a skilled horseman, Thundarr also has a greater knowledge of Mok culture than most humans and can even understand the Mok’s language. In battle Thundarr Wields The Sunsword, a magical weapon with a (retractable) blade of energy that can cut through virtually anything and can deflect energy blasts whether they are generated by magic or science. The Sunsword is magically linked to Thundarr and can only be wielded by him, however that link can be broken by magic.

Weakness:


Thundarr is mortal and as such he is vulnerable to the same harm and sickness as any human.

So Who Wins Events:







Tigra

 Wins: 0
 Losses: 1
 Commentaries: 0

 

Tigra is a member of The Avengers.

Powers and skills:

Tigra possesses superhuman strength, speed, agility, reflexes, and stamina. Tigra also has retractable claws on her hands and feet (instead of finger and toenails) as well as sharp tiger like teeth (her upper and lower canines being particularly pointed). Tigra’s claws and teeth are strong enough to penetrate sheet metal (such as what is used on the body of a car).Tigra’s senses are also  enhanced, her vision extends just into the infrared spectrum allowing her to see in complete darkness, Tigra’s hearing is sensitive enough to detect sounds most humans would be unable to hear. Tigra’s sense of smell is so acute that she can recognize an individual by their scent and track them great distance over nearly any kind of terrain. Tigra can also sense a change in a persons mood by how it affects their scent. Tigra also has enhanced durability, this enables her to survive falls and impacts that would kill or severely injure normal humans, with little to no discomfort. Tigra also recovers from injury at an accelerated rate. Tigra also has the ability to shift her bones and dislocate her joints at will to escape confinement. Tigra is well versed in hand to hand combat and utilizes her Tiger-like abilities to form a unique fighting style. Tigra is also a superb athlete and gymnast. Tigra is also a skilled leader and pilot. Tigra also has a magical talisman that allows her to transform from her Tiger-like form to her human one. (Although she rarely wants to be in her human form). Tigra also has some type of magical power and once summoned the Cat People’s emissary to the earthly plain (Although Tigra rarely attempts to use magic, aside from what she uses in her transformations.)

Weaknesses:


Due to her enhanced hearing Tigra is far more vulnerable to attacks of high decibel sound.

Despite her enhanced durability and accelerated healing Tigra could be killed if a powerful enough force was directed against her.

So Who Wins Events:







Tigress

 Wins: 0
 Losses: 0
 Commentaries: 0

 

Tigress is a member of The Furious Five.

Skills:

Tigress has near superhuman strength and is a master of Tiger Style Kung Fu. This fighting style focus on strength and aggressiveness. Tigress is also extremely agile, exceptionally fast, and has an excellent sense of balance. In battle Tigress will not hesitate to use her claws if she deems it necessary, Tigress also maintains a low to the ground crouched battle stance. The allows her the option of running on all fours (which is also her preferred manner of running) or quickly making acrobatic leaps and flips. One of Tigress' signature moves is the Tahlia Leap: For this move Tigress runs up a vertical surface and then does a backward somersault. This allows her to kick an airborne opponent. Although Tigress is skilful enough to do this move just from making a forward vertical leap from the ground. Tigress also has an extraordinary high tolerance for pain, her paws and arms border on not being able to register any sensation of pain whatsoever. Although Tigress prefers unarmed combat she is well versed in the use of swords, The Tri Bo Yao (A dual-headed three-pronged mace that functions like a Three-Sectioned Bo Staff), and other martial arts weapons. However she does not carry any weapons on her person. Tigress is also a capable leader and has an excellent tactical mind. This enables her to come up with effective team strategies in the midst of battle.

Weaknesses:

Despite her extraordinarily high tolerance for pain Tigress is mortal, and as such she must be wary of any conventional attack.

So Who Wins Events:

 

 

 

 

 

 

 

 

Timon

 Wins: 0
 Losses: 0
 Commentaries: 3

 

Timon is an ally of Simba.

Skills:


Timon’s combat skills are mostly that of being quick (either by talking or running) enough to avoid getting injured by whoever his opponent is. Timon will fight if he has to and can sometimes surprise a larger opponent with his tenacity. Like all Meerkats Timon is highly resistant to poison.

Weakness:


Being a Meerkat Timon's strength level  is only at a near normal human level.

Timon is vulnerable to most conventional attacks.

So Who Wins Events:





Titania

 Wins: 0
 Losses: 0
 Commentaries: 1

 

Titania is an enemy of She-Hulk.

Powers and skills:

Titania has near limitless strength, superhuman stamina, and is impervious to most conventional harm. Titania is also a highly skilled street fighter.

Weaknesses:

Titania is terrified of Spider-Man (To the point that she will not face him alone).

Despite her near invulnerability Titania can still be injured or killed if a powerful enough force is directed against her.

So Who Wins Events:

 

 

 

 

 

 

 

Trap Jaw

 Wins: 1
 Losses: 0
 Commentaries: 0

 

Trap Jaw is an enemy of The Masters of the Universe.

Powers, skills and Weapons:


Trap Jaw is a cyborg that has vast superhuman strength
, enhanced durability and a cybernetic arm of near limitless strength that has different weapons that Trap Jaw can expand from his arm when he needs them. Trap Jaw also has a metal jaw and can bite through (and ingest) nearly any kind of common substance. Trap Jaw is also well versed in engineering. In Battle Trap Jaw Useually wields one of Three weapons: A hook for melee combat, a claw: also used for Melee combat and to grab and damage enemy weapons, and a  laser gun.

Weaknesses:

Trap Jaw can not bite through magically endowed metal or a super metal like Eternium once it has been refined.

 Despite his enhanced durability, Trap Jaw is vulnerable to any conventional attack.

So Who Wins Events:

 

 

 

 

 

 

 

Trick Shot

 Wins: 0
 Losses: 0
 Commentaries: 1

 

Trick Shot is a tenuous ally of Hawkeye.

Skills and Weapons:


Trick Shot is a superb archer and rarely misses his target. Trick Shot uses a hunter’s bow and several trick arrows. Such as: Smoke bomb arrows, bola arrows and 360 degree arrows.

Weaknesses:


Trick Shot has suffered from cancer in the past and. This has caused Trick Shot to have only near normal human stamina and because of that he cannot engage in a prolonged battle.

Trick Shot is mortal and as such he is vulnerable to the same harm and sickness as any human.

So Who Wins Events:






Tri-Klops

 Wins: 0
 Losses: 0
 Commentaries: 1

 

Tri-Klops is an enemy of The Masters of the Universe.

Powers, skills, and weapons:


Tri-Klops has near limitless strength and enhanced durability, Tri-Klops also wears a visor with three mechanical eyes, Each eye has a different visual enhancement, beyond just granting the ability to see. The enhancements are: Distavision: This enables Tri-Klops to see things that are much further away than what a normal human could detect. Nightvision: This enables Tri-Klops to see as clear as day in total darkness. Gammavision: This enables Tri-Klops to see around solid objects. With an adjustment to his visor (via a computer worn on his wrist) Tri-Klops can use all Three of his eyes simultaneously (although only for standard vision). Tri-Klops is also very agile and is a superb swordsman. Tri-Klops is also an expert tracker and spy. Tri-Klops is also a highly skilled engineer and weapon smith. Tri-Klops designs his own weapons as well as other devices. In Battle Tri-Klops wields a sword, but he also employs a device called a Doomseeker. The Doomseeker is a small device that can fly and transmit what is sees back to Tri-Klops or to his headquarters, while mostly used for spying the Doomseeker does have offensive capacities, such as force blasts and a tractor beam: for drawing an enemy into an attack and holding them in place. Tri-Klops can control the Doomseeker via his wrist computer or by verbal commands, Tri-Klops also uses ring shaped explosive devices, which he can detonate via his wrist computer. Tri-Klops’ eyes also generate three different laser blasts, which are: A force blast, useful for knocking an enemy unconscious, a heat blast, which resembles a fire ball, and a gamma blast, A beam that strikes with explosive force sufficient enough to blast a hole through most metals and can cause sever (potentially fatal) damage to a human.

Weaknesses:


Tri-Klops’ visor is wired to his otherwise blinded eyes, if the visor were to be destroyed or somehow stop working Tri-Klops would not be able to see.

Despite his enhanced durability Tri-Klops is vulnerable to any conventional attack.

So Who Wins Events:

 

 

 

 

 

 

 

Tsunade

 Wins: 0
 Losses: 0
 Commentaries: 2

 

Tsunade is the Fifth Hokage of The Hidden Leaf Village.

Powers and Skills:


Tsunade has an excellent level of Chakra control, this allows her to have near limitless superhuman strength. Tsunade is also unequaled at performing medical jutsu and can heal injuries that would be considered inoperable by anyone else. Tsunade can also diagnose someone’s injury or illness with just one glance. Tsunade has also mastered a unique transformation jutsu that enables her to retain the physical appearance she had in her 20’s despite being in her 50’s. The jutsu only wears off when Tsunade is nearly out of Chakra. Tsunade can also summon a giant slug named Katsuyu to fight at her side in battle or to enhance her medical jutsu. Tsunade can also undergo a form of reincarnation called the creation rebirth technique, this technique involves Tsunade releasing chakra stored in a yin seal on her forehead and using it to rapidly generate body cells. This will heal any injury Tsunade has and will even re-grow missing organs, although using this technique shortens Tsunade’s lifespan so it is only used as an absolute last resort. Being a ninja Tsunade is an expert hand to hand combatant and displays a superhuman level of strength, speed, and durability in battle. Even when not enhancing her abilities with her chakra.

Weaknesses:


Tsunade has a fondness for gambling and is so bad at it that she has earned the nickname: The Legendary Sucker. (It should also be noted that whenever Tsunade starts to have a winning streak at gambling it proves to be a bad omen.)

Despite her ability to reincarnate herself Tsunade can still be killed if a powerful enough force is directed against her.

So Who Wins Events:







Turner of Time

 Wins: 0
 Loses: 0
 Commentators: 0

 

Turner of Time is a member of The Soulless Syndicate.

Powers:

Born Turner De' Cloks'bach, The Turner of Time was once on the side of good, and was an agent for what is now known as The Consulate of Spells, although back then they were known as the F.B.I. (Federal Bureau of Incantations). It was The Turner's mission to send Mallow back in a time bubble during the time that Mallow was on the side of bad. The Turner was upset however when Mallow was welcomed back to society with open arms, and could not stand to be on the side of good anymore.
    It was then that The Turner of Time bide-ed his time, watching and waiting for worthy partners to come his way. It would only be then that he would have a chance against the Legion of Guardians. As it would happen, he came across the Terrible Trio, who were not having much luck trying to take out the Legion of Guardians. The Turner told them that they needed to be more than a three person team if they want to defeat the Legion of Guardians. The Terrible Trio agreed, and they took him in. It was then on that they called themselves the Soulless Syndicate.
    The Turner of Time's powers are all time based. He has the power to travel back and forth in time, as well as rewind and fast-forward time. He generally doesn't like to travel back in time himself as to avoid paradoxes, but he has no problem sending people back in time into time bubbles. This has been mentioned concerning Cydyak, The Owner of the Chetradome and Knowitall's son. When he grows up, some time in the future the Turner of Time sends him back in time to fight alongside him. The Turner of Time pretty much has complete mastery of time, but he limits himself as to avoid causing the universe to implode. For some reason to do with his powers, The Turner of Time stopped aging in his 30's, and it is assumed that he will stay the same age until he dies. Although others think he may begin to revert back to his younger self. Because of this ageless phenomenon, no one knows exactly how old the Turner of Time really is. (Except of course, the Turner of Time)
    The Turner of Time is the leader of the Soulless Syndicate, but it is hard to say if he will be able to keep that title. X'ard and Dr. Horde are also looking for a leadership role.
    Most recently he sent the Owner of the Chetradome back in time before the universe began. For someone who lives forever, a fate worse than death.

Weakness:

Despite his seeming agelessness Turner of Time is still vulnerable to any conventional attack (amusing said attack can hit him before he can temporally alter either said attack's location or his own).

So Who Wins Events:

 

 

 

 

 

 

 

Twitch

 Wins: 0
 Losses: 1
 Commentaries: 0

 

(Original Character)

Twitch is a member of The Legion of Guardians.

Powers, Skills and Weapons:

    Born Tawney Ulrich, Twitch is one of the newest members to the Legion of Guardians, having been the only member of The Guardian Five to remain on the side of good.
    Twitch is from Shoredale Creek Mississippi, it was there that she learned to fight. Her mother was originally from Japan, and knew many ninja arts. She taught Twitch the art of using bladed weapons in combat, and how to anticipate the movements of others. It was shortly after her mother's death that Twitch discovered her ability to stop time.
    Twitch's ability to stop time was very strange. She could only stop time for a second (exactly), and have to wait a second to do it again. If she did this in rapid succession, it would appear that she was twitching. That is where the name “Twitch” comes from.
    Twitch wields a half katana, and uses her time manipulation to get an edge on combat situations. She uses the spare seconds to calculate her opponents next move, and sharpen her reaction time.
    Recently though, only after having contact with the wizard Mallow, Twitch's powers have expanded. She is able to stop time for far more than a second, but never indefinitely. She has on occasion teleported away from danger, and even more recently has teleported into someone else's dreams. It is yet unknown how far her powers will grow, but it is safe to assume that they will grow in the realms of time manipulation, and teleportation.
    Most recently Twitch has taken a romantic interest in Mallow. Much to the dismay of Mina.

Weakness:

Twitch is mortal and as such she is vulnerable to the same harm and sickness as any human.

So Who Wins Events: